GAM10002 Principles of Game Design
Swinburne University of Technology· 12.5 credit pointsMajor project
Assessments
| Task | Type | Weight |
|---|---|---|
| Analysis: Individual | Assignment | 10% |
| Assessment: Group | Project | 40% |
| Assessment: Group | Project | 30% |
| Report: Individual | Assignment | 20% |
| Total | 100% | |
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Assessment details come from Swinburne University of Technology's published unit information and may change between offerings — always confirm in your official unit guide.